Kajian Sistematis Pengembangan Media Pembelajaran Berbasis Permainan dan Budaya Lokal Untuk Meningkatkan Pemahaman Konsep Matematika Siswa SMP
DOI:
https://doi.org/10.58344/locus.v5i2.5554Keywords:
Pembelajaran berbasis permainan, Integrasi budaya lokal, Pemahaman konseptual, Motivasi siswa, Pendidikan matematikaAbstract
Penelitian ini bertujuan untuk menganalisa karakteristik, tahapan pengembangan, dan efektivitas media pembelajaran yang berbasis permainan dengan mengintegrasikan budaya lokal dalam meningkatkan pemahaman konsep dan motivasi belajar siswa SMP. Kajian ini menggunakan metode Systematic Literature Review (SLR) dengan mengumpulkan dan menelaah sebanyak 20 artikel empiris dan konseptual yang diterbitkan antara tahun 2019 hingga 2024. Kriteria inklusi dan eksklusi yang diseleksi dalam artikel ini berdasarkan kerangka PICO (Population Intervention Comparison Outcome) yang dianalisis secara kualitatif melalui sintesis tematik. Hasil kajian menunjukkan bahwa Sebagian besar penelitian menggunakan model pengembangan ADDIE, Plomp, atau Design-Based Research untuk menghasilkan media seperti LKS etnomatematika, e-modul, dan permainan edukatif seperti Math Adventure. Media tersebut terbukti valid, praktis, dan efektif dengan effect size sedang hingga tinggi (g ? 0,62) jika dibandingkan dengan pembelajaran konvensional dalam hal peningkatan pemahaman konsep dan motivasi. Hasil kajian juga menunjukkan bahwa integrasi konteks budaya local ke dalam pembelajaran matematika membuat pembelajaran menjadi lebih bermakna, kontekstual, dan relevan dengan pengalaman nyata siswa. Dengan demikian, media pembelajaran berbasis budaya dan permainan dijadikan strategi yang inovatif dan efektif untuk meningkatkan sebuah kualitas pembelajaran matematika di tingkat SMP.
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